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Thanks for the input.
The core graphics engine is actually vector based, as is the newer industrial graphics engine. The original core engine has an optimisation on by default that will render the vector objects into bitmaps if there are no animations configured on them. Try playing with the ExampleSA project where most objects have at least one animation on them.
However, even being vector is not enough, you also need antialiasing support to give the smoothness to curves that you are requesting. This capabilitiy will not be added to the original engine. The industrial graphics engine already has antialiasing.